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Deep Recursion Does Not Fail Gracefully

Deep Recursion Does Not Fail Gracefully

on October 28, 2026
Posted by Ruaridh Kensington-Oyelaran
Passing by Value Is Sometimes the Fastest Option

Passing by Value Is Sometimes the Fastest Option

on October 28, 2026October 28, 2026
Posted by Ruaridh Kensington-Oyelaran
Shared Pointer Costs an Atomic Increment You Can Often Avoid

Shared Pointer Costs an Atomic Increment You Can Often Avoid

on October 25, 2026
Posted by Ruaridh Kensington-Oyelaran
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Your Thread Can Wake for No Reason at All
Posted in Concurrency

Your Thread Can Wake for No Reason at All

on March 4, 2026
Ruaridh Kensington-Oyelaran
If You Wrote a Destructor You Probably Owe Four More Functions
Posted in Memory

If You Wrote a Destructor You Probably Owe Four More Functions

on March 2, 2026
Ruaridh Kensington-Oyelaran
Sorting Once Beats Balancing a Tree Forever
Posted in STL

Sorting Once Beats Balancing a Tree Forever

on March 1, 2026
Ruaridh Kensington-Oyelaran
Always Wait With a Predicate, Never Without
Posted in Concurrency

Always Wait With a Predicate, Never Without

on March 1, 2026
Ruaridh Kensington-Oyelaran
A Reference Cannot Be Empty and That Changes Everything
Posted in Fundamentals

A Reference Cannot Be Empty and That Changes Everything

on February 25, 2026
Ruaridh Kensington-Oyelaran
A Manifest File Beats a Wiki Page of Install Steps
Posted in Build Tools

A Manifest File Beats a Wiki Page of Install Steps

on February 23, 2026October 15, 2026
Ruaridh Kensington-Oyelaran
Moving Does Not Move Bytes, It Transfers Responsibility
Posted in Memory

Moving Does Not Move Bytes, It Transfers Responsibility

on February 23, 2026September 3, 2026
Ruaridh Kensington-Oyelaran
Make Unique Exists Because Argument Evaluation Order Leaked Memory
Posted in Memory

Make Unique Exists Because Argument Evaluation Order Leaked Memory

on February 22, 2026
Ruaridh Kensington-Oyelaran
Const Is a Message to the Next Person Who Reads This Function
Posted in Fundamentals

Const Is a Message to the Next Person Who Reads This Function

on February 21, 2026
Ruaridh Kensington-Oyelaran
Deadlock Is a Design Problem, Not a Timing Problem
Posted in Concurrency

Deadlock Is a Design Problem, Not a Timing Problem

on February 20, 2026September 10, 2026
Ruaridh Kensington-Oyelaran

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