Passing by Value Is Sometimes the Fastest Option on October 28, 2026October 28, 2026 Posted by Ruaridh Kensington-Oyelaran
Shared Pointer Costs an Atomic Increment You Can Often Avoid on October 25, 2026 Posted by Ruaridh Kensington-Oyelaran
Posted in STL A Hash Function Has One Job and It Is Not Speed on February 19, 2026 Ruaridh Kensington-Oyelaran
Posted in Build Tools C++ Finally Has Package Managers Worth Using on February 18, 2026 Ruaridh Kensington-Oyelaran
Posted in Fundamentals Auto Is Not Laziness, It Is a Refusal to Repeat the Compiler on February 14, 2026 Ruaridh Kensington-Oyelaran
Posted in Memory Two Shared Pointers Pointing at Each Other Never Die on February 13, 2026 Ruaridh Kensington-Oyelaran
Posted in Build Tools Pulling a Dependency Straight Into Your Build on February 13, 2026 Ruaridh Kensington-Oyelaran
Posted in Concurrency Locking Two Mutexes in the Wrong Order Deadlocks Eventually on February 10, 2026 Ruaridh Kensington-Oyelaran
Posted in STL A Bad Hash Turns Your Hash Map Into a Linked List on February 9, 2026 Ruaridh Kensington-Oyelaran
Posted in Memory Shared Ownership Is a Design Decision, Not a Convenience on February 8, 2026September 3, 2026 Ruaridh Kensington-Oyelaran
Posted in Fundamentals Everything in C++ Is Either Something You Can Point at or Something You Cannot on February 6, 2026 Ruaridh Kensington-Oyelaran
Posted in STL Map Keeps Order and Charges You a Pointer Chase for It on February 6, 2026 Ruaridh Kensington-Oyelaran